Re:Magic Bitboards: Finding all valid bishop moves in a 64-b...
by eutectic on Wednesday April 18, 2018 @03:47PM
(#16870484)
But 64-bit is enough to represent essentially any value you might care to manipulate numerically, with rare exceptions such as cryptography. Given the constraints and trade-offs of real world computing, I suspect 128-bit will never become the norm.
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Re:Magic Bitboards: Finding all valid bishop moves in a 64-b...
by dragontamer on Thursday April 19, 2018 @03:23PM
(#16879198)
You might want to look into AVX-512.
Yeah, 512-bits / SIMD computations. If chessboards were bigger, then we'd probably just use the SIMD registers. 128-bit SSE is quite common, and 256-bit AVX has been around for ~5 years now.