News for hackers. Stuff that matters.
Re:Haxing Minesweeper by rashkov on Sunday April 08, 2018 @10:49AM (#16786313)
There is one place where it's dynamic, which is that if your very first click is on a mine, then it'll relocate it to the upper-left corner (or the next available spot).
Re:Haxing Minesweeper by Spare_account on Sunday April 08, 2018 @12:26PM (#16786839)
I'm now questioning my memory because I'm convinced I have hit a mine on the first click before ...
Re:Haxing Minesweeper by davvolun on Monday April 09, 2018 @11:14AM (#16793654)
Maybe a clone?
Re:Haxing Minesweeper by ATsch on Sunday April 08, 2018 @11:00AM (#16786400)
I'm surprised it's done this way... I'd expect that it just doesn't generate the mines until the first click.
Re:Haxing Minesweeper by ronilan on Sunday April 08, 2018 @11:49AM (#16786638)
Nice.

I once wrote a “clone”[1] and when someone here pointed out the “first click is safe” feature, I implemented it by putting the reshuffle inside a while. Never thought of the first click as being “pre game”...

[1] https://www.ronilan.com/bugsweeper/

Re:Haxing Minesweeper by Zarel on Sunday April 08, 2018 @06:21PM (#16788818)
Modern versions of Minesweeper actually makes it so nothing _around_ your first click is a mine, so you always reveal more than one square.

https://guangcongluo.com/dminer/

is a version I wrote while trying to teach myself React.