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Re:You can't Rust that by snuxoll on Saturday March 31, 2018 @11:12PM (#16726500)
The rule of three/five is probably the most tedious thing to deal with in modern C++. Assuming all your member variables are C++ types it's not TERRIBLE, you should be able to handle everything in the initialization list (using std::move for the move constructor) - but it's still easy to forget to initialize a member.

This is one area where Rust really makes life much easier.

Re:You can't Rust that by Too on Sunday April 01, 2018 @01:58AM (#16726973)
Use rule of zero as far as possible. All the tedious stuff that comes with rule of five should be isolated to very few components in your code.