256 colors was a big deal back then and Amiga was reknowned for the visual quality of its games at the time.
However dont underestimate the resolution of the Mac, and the quality of animation, sound and especially play control in Dark Castle. It truly was a masterpiece of much higher quality than the vast majority of games whether 2, 16 or 256 colors.
Re:The making of Dark Castle
by robterrell on Friday March 23, 2018 @07:25PM
(#16663543)
Dark Castle was 1986, but your point stands. But 1987 was the year the Mac II came out, with excellent color graphics support. It just took a while for developers to support it.
When the Mac II came out it cost $5500.
The Amiga cost $600.
Sources:
In Portugal Macs were never an option until NeXT saved Apple and got it reborn.
There was only one reseller located in the capital, and the prices were way beyond other systems that were available in any major city.
The first time I ever saw a Mac live was when I arrived at university, where the student campus had some LC (the pizza boxes ones) for doing the usual word processing stuff.
Programming, at any level, was done in PCs and UNIX terminals.
At home, it was split between Atari, Amiga and PC.
https://www.google.com/search?q=amiga+game+1987
It doesn't even look like the two computers are of the same generation.