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Re:Announcing Microsoft DirectX Raytracing by ksec on Tuesday March 20, 2018 @04:37AM (#16626840)
>It has a performance cost, but if/when hardware can pay that cost in real time, games absolutely will use it.

Which has been said since earl6 2000. But the question is, when? Or if it will ever come?

If you look at road maps we surely dont have that in next 5 years, even unlikely in 10.

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