Re:Startupcraft: a Starcraft tournament for startups in SF
by koichi on Friday September 03, 2010 @07:52PM
(#1661548)
I dunno. I wouldn't fund any startup that can't pull off a good zergling rush.
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Re:Startupcraft: a Starcraft tournament for startups in SF
by ovi256 on Friday September 03, 2010 @08:59PM
(#1661655)
Hey pops, zerglings are so 1998.
Re:Startupcraft: a Starcraft tournament for startups in SF
by MarkSweep on Saturday September 04, 2010 @01:11AM
(#1662081)
You can still do a 4-pool rush: http://www.youtube.com/watch?v=9rTCRg9_7Hw
Re:Startupcraft: a Starcraft tournament for startups in SF
by hammmatt on Saturday September 04, 2010 @08:12AM
(#1662553)
Silly Noob, it's a six pool now.
Also, really a seven pool because it makes sense to make a drone instead of saving for the spawning.
The ideal rush is an eight pool, unless you wish to do some sort of timing attack.
Re:Startupcraft: a Starcraft tournament for startups in SF
by jokermatt999 on Saturday September 04, 2010 @11:12AM
(#1662814)
Really, there's an article on the front page about timing lessons. If you can't time an attack in an RTS, judging by what the competitor has and when you should release your force, how can you expect to release a product in a much more complicated situation?