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Re:KotCity – an open-source city simulation game written in ... by twic on Sunday March 18, 2018 @11:52AM (#16612494)
Apologies for being a massive dweeb, but i think that's some variety of oblique projection, rather than isometric: https://en.wikipedia.org/wiki/Oblique_projection
Re:KotCity – an open-source city simulation game written in ... by taneq on Monday March 19, 2018 @07:21PM (#16624337)
I think you're technically correct, but 'isometric' is also a pretty widely used non-technical term when describing video games which have some form of non-perspective 3D projection, even if the axes are unequally foreshortened.
Re:KotCity – an open-source city simulation game written in ... by edem on Sunday March 18, 2018 @12:17PM (#16612637)
This is as far as you can get with square based grids. :) We call it "top down isometric".
Re:KotCity – an open-source city simulation game written in ... by haggy on Monday March 19, 2018 @07:34AM (#16617641)
Who's "we"?
Re:KotCity – an open-source city simulation game written in ... by edem on Monday March 19, 2018 @03:57PM (#16622505)
My team and me.