News for hackers. Stuff that matters.
Re:The Game of Everything, Part 1: Making Civilization by dangerbird2 on Friday March 16, 2018 @03:48PM (#16603525)
The square grid actually gave eight directions of movement, but introduced the problem of diagonal and parallel moves being different distances
Re:The Game of Everything, Part 1: Making Civilization by distances on Friday March 16, 2018 @08:29PM (#16604962)
Yep, and I think the hexagon is thus quite superior both in logical sense and aesthetically.