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Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by egeozcan on Thursday March 15, 2018 @11:25AM (#16593635)
I had to google foveated driving logic: It means tracking the user’s eye movements and only rendering the most central area to the eye in high-definition.

Source: https://www.roadtovr.com/google-shares-new-research-foveated...

Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by kyrra on Thursday March 15, 2018 @11:27AM (#16593660)
Real source: https://research.googleblog.com/2017/12/introducing-new-fove...

(the one you linked came up first for me too when searching around, took a little more digging to find the original article).

Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by mistercow on Thursday March 15, 2018 @11:36AM (#16593738)
Huh, I've been wondering for like a decade if we'd start doing this, but the eye-tracking latency must have to be insane.
Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by mnx on Thursday March 15, 2018 @11:39AM (#16593754)
Is this foveated as in Field-Of-View-ated?
Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by gordo4 on Thursday March 15, 2018 @11:58AM (#16593959)
Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by mnx on Thursday March 15, 2018 @12:05PM (#16594033)
thanks!
Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by vokep on Thursday March 15, 2018 @02:05PM (#16595137)
In laymen terms, sure! Its a useful enough way to think about it.

Technically though the fov is refering to fovea, not field of view.

Re:Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 by boobsbr on Thursday March 15, 2018 @11:28AM (#16593664)
That sounds really nice.