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Re:Volume.gl – 3D Model from Single Image by Jyaif on Friday March 09, 2018 @03:28AM (#16550473)
Needs quite a bit of improvement. With the current quality, I don't see any possible application.
Re:Volume.gl – 3D Model from Single Image by thecatspaw on Friday March 09, 2018 @03:39AM (#16550518)
I agree. I am sure it would be pretty helpfull for models in the background though, which dont need to be perfect, just an approximation is usually enough. At the least its gonna look better than a billboarded image
Re:Volume.gl – 3D Model from Single Image by Zofren on Friday March 09, 2018 @05:35AM (#16550930)
If the application is gaming, I feel that if a prop is far enough away that this quality of model is acceptable, then you're better off just using a flat texture for efficiency. These generated 3D models aren't necessarily low-poly, despite being somewhat janky.

While I can't personally see much application for this in its current form, the technology is really impressive nonetheless. I'm very interested in seeing how far this can go.

Re:Volume.gl – 3D Model from Single Image by bhouston on Friday March 09, 2018 @09:58AM (#16552124)
It seems sort of unnecessary to do it from a single image. Just get a little motion of the camera (just a second) and you can get way better estimates for depth.