Re:Into the Breach’s interface was a nightmare to make and t...
by dom96 on Thursday March 08, 2018 @09:26AM
(#16544475)
Awww, no native macOS version? I was going to buy this but that discourages me a little (getting it running with Wine and Steam sounds like a PITA).
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Re:Into the Breach’s interface was a nightmare to make and t...
by ndrake on Thursday March 08, 2018 @11:22AM
(#16545305)
I followed these steps: https://www.reddit.com/r/IntoTheBreach/comments/80nt36/i_hav...
Works perfectly.
Re:Into the Breach’s interface was a nightmare to make and t...
by BOBOTWINSTON on Thursday March 08, 2018 @11:56AM
(#16545638)
This is on their road map. Consoles/mobile are where they are still hesitating due to the experience they had with FTL porting.
Re:Into the Breach’s interface was a nightmare to make and t...
by gh02t on Thursday March 08, 2018 @03:32PM
(#16547394)
I'm really hoping for mobile, Into the Breach would work really well on mobile due to its bite sized battles and clean UI.
Re:Into the Breach’s interface was a nightmare to make and t...
by wlesieutre on Thursday March 08, 2018 @09:14PM
(#16549376)
Agree, I'm holding off on buying because I'm not sure I'd sit down and play this on my desktop, but it looks like it would be great on iPad.
Re:Into the Breach’s interface was a nightmare to make and t...
by gh02t on Thursday March 08, 2018 @11:58PM
(#16549891)
Oh I've played the crap out of it on the desktop already, it's great as is.
Re:Into the Breach’s interface was a nightmare to make and t...
by wlesieutre on Friday March 09, 2018 @09:14AM
(#16551840)
But it's competing against a lot of other great things on my desktop. All else equal, I'd rather buy it on the platform where I don't have tons of quality alternatives that I own already.