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Re:Redesigning Redux by heygrady on Monday March 05, 2018 @11:20AM (#16522040)
Rematch reminds me of Marty.js. I like some of the ideas about providing a createStore wrapper that is more zero-config and using something like redux-actions to make reducers simpler. I have been using my own wrapper around sagas to allow for dispatching effects.

They lose me with their idea of "models" where I have a global dispatch that can be extended, like dispatch.modelName.actionName. That's just old school object-oriented thinking layered on top of redux's functional programming ideals.

Re:Redesigning Redux by mpfundstein on Monday March 05, 2018 @11:33AM (#16522161)
whats the problem of mixing the good parts of OOP with the good parts of FP?
Re:Redesigning Redux by ballenf on Monday March 05, 2018 @12:27PM (#16522616)
The two are just so fundamentally different that you will usually end up with a net negative taking two good things from both worlds. With the parent comment, you lose a degree of composability of the functional world while not gaining any degree of inheritability from OOP.