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Re:Open Source Color Management Is Broken by dtf on Saturday February 24, 2018 @03:39PM (#16455265)
It’s mainly in large facilities that run huge jobs with massive amounts of data. Maya, Nuke, Houdini, Flame, Baselight, many in-house VFX software all run perfectly well Linux. And of course the cornucopia of renderers running on their server farms, as might be more expected.

The lineage is from SGI, where many of these applications were born, but as the company faltered and consumer graphics hardware took off thanks to gaming, Linux became the natural home.

Re:Open Source Color Management Is Broken by danceparty on Sunday February 25, 2018 @01:27AM (#16457468)
All true, windows is kept around for Zbrush and Adobe suite. I'd put it at around 5% of artist workstation count.

(I've worked at a few of the larger VFX studios mentioned throughout the thread)