https://appdb.winehq.org/objectManager.php?sClass=version&iI...
>Skyrim's
https://appdb.winehq.org/objectManager.php?sClass=version&iI...
>Fallout's
https://appdb.winehq.org/objectManager.php?sClass=version&iI...
>Wolfenstein's
https://appdb.winehq.org/objectManager.php?sClass=version&iI...
I do have a Windows install specifically for gaming, but I haven't booted it in ages.
Edit: my main entertainment IS games.
My 2nd place entertainment activity is reading, and there are few games that can approach a good book in storytelling.
The latest ones you meant?
Cause Wolf3D, Return To Castle Wolfenstein, and Return To Castle Wolfenstein: Enemy Territory had native clients in early '00s when I played them. RTCW: ET was even completely free (as in beer). I played it for countless of hours!!
Back in those days we had a few people porting games over such as Ryan Gordon from Icculus or Timothee Besset (TTimo) from ID who ported, perhaps sometimes even as an after thought because the original floppies or CD (!!) didn't contain the Linux client.
We've come a long way. These days, you can just have one application to install a shitload of games (Steam, Humble Bundle) and you can find games for whatever platform you run, pay, install, and run it. With far, far more titles. Add to that: WebGL games are going to work on *NIX out of the box. Like Airmash, for example.