Re:Postmortem of Service Outage at 3.4M Concurrent Users
by kevingadd on Friday February 09, 2018 @07:41PM
(#16345095)
Battle Royale games generally need to broadcast player state to all players within a large distance (iirc for PUBG, it's one km) because it's common to spot another player 500+ meters out and take some shots at them. If they're not moving much you might hit them.
Blizzard is absolutely stringent about their real time requirements for WoW. It's crucial for PvP, Raids, etc.
Fortnite doesn't need to broadcast nitty player info for players on the other side of the map to you, either, I would think. That should definitely be optimized away