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Re:Postmortem of Service Outage at 3.4M Concurrent Users by Thaxll on Friday February 09, 2018 @10:34AM (#16340879)
Epic game is not a publicly traded company and there is a lot of things you can say when you're private.
Re:Postmortem of Service Outage at 3.4M Concurrent Users by gameswithgo on Friday February 09, 2018 @11:37AM (#16341591)
That is an interesting state of affairs isn't it? Why do we, the world, expect that large, supposedly more professional companies, communicate less honestly?
Re:Postmortem of Service Outage at 3.4M Concurrent Users by deadbunny on Friday February 09, 2018 @11:56AM (#16341775)
> Why do we, the world, expect that large, supposedly more professional companies, communicate less honestly?

Because being honest can hurt the share price.

Re:Postmortem of Service Outage at 3.4M Concurrent Users by aneutron on Saturday February 10, 2018 @01:06AM (#16346134)
But if this shows anything, it shows that the company has people who are on stand-by and who constantly monitor and optimize their product. Also, the fact that "the product" they are developing is not a consumable (think processors) there would be no recall cost for example, how can that hurt the shares ?
Re:Postmortem of Service Outage at 3.4M Concurrent Users by hhmc on Friday February 09, 2018 @12:37PM (#16342149)
Particularly, it can hurt the share price on an horizon over which the C-level execs have their performance measured.
Re:Postmortem of Service Outage at 3.4M Concurrent Users by Grazester on Friday February 09, 2018 @10:57AM (#16341133)
I would have thought it was the opposite way around! Private companies always seem so tight lipped especially being that they dont have to answer to shareholders.
Re:Postmortem of Service Outage at 3.4M Concurrent Users by Thaxll on Friday February 09, 2018 @11:07AM (#16341259)
You're not going to say to shareholders "please give me your money and also we're looking for expert because we lack expertise in the product we're doing"