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Re:Designing Windows 95’s User Interface by always_good on Wednesday February 07, 2018 @08:22AM (#16324170)
They're talking about a window sized to the maximum space as if you click and dragged its edges out as far as they can go or just used a tool like Divvy.

You're talking about the "fullscreen" feature which I always found very weird. For example, ever forget your video was "fullscreen"ed as you try to alt-tab to it only to realize it's a 4-finger swipe to pull it back up. Making the user have to differentiate will always be bizarre to me.

Re:Designing Windows 95’s User Interface by foldr on Wednesday February 07, 2018 @10:11AM (#16324865)
It may be a new behavior (I'm not sure), but you can Alt+Tab to and from full screen apps in High Sierra.
Re:Designing Windows 95’s User Interface by chrisper on Wednesday February 07, 2018 @08:38AM (#16324252)
Ah thanks. Then my iOS analogy didn't work.