Re:Diablo creator David Brevik is back with a new game: It L...
by e12e on Thursday February 01, 2018 @02:45AM
(#16280244)
I'm also mindful of an amiga game I only played the demo of, "Shadowlands" from 1992:
The first graphical game I played that leveraged the need for a lightsource similar to Moria. Not sure if you also needed food for your team.
Like a mix of rouge-likes and isometric/3d real-time with a pinch of "eye of the beholder".
Gauntlet (1985) had real-time combat, and predated Diablo by at least a decade. If that isn't RPGish enough, Ultima Underworld came four years before Diablo.
Diablo definitely perfected the ARPG, though.