To me "complicated" means that the rules of a system require a lot of information to describe, i.e. it has a lot of special cases and caveats to learn. Whereas "complex" is more about the variety of emergent patterns in a system which are necessary to understand it and interact with it effectively.
As an example, rules of Go are very simple, but we probably wouldn't call it a simple game. In contrast, the rules of Chess are rather more involved, with quite a few special cases. Both games can be called "complex", but I'd also say that Chess is more complicated.
So using these terms, it sounds like you're saying Scala is less complicated than Kotlin, whereas the parent is perhaps saying that Kotlin is less complex?
That being said, having gone through at least one book, and have read lots of code - I still find it very difficult to parse in my brain.
It feels more complex to me, because there seems like there are so many implicit things going on, where something like Kotlin makes efforts to be explicit (yet still strikes a nice level of conciseness). But that could also be my inexperience with scala.
Having different syntax for different kinds of effect as Kotlin does could be seen as more explicit I guess, but I find it actually makes it harder to work with - you have a lot more syntax to keep in your head, and you can't write generic code that works with multiple different effects. Other than that I don't think there's anything more explicit in Kotlin, and some things - error handling in particular - are definitely less explicit.