Re:Oculus Start: Technical and Financial Resources for Begin...
by pjmlp on Friday January 19, 2018 @03:26AM
(#16184843)
We were always fine with it, PCs were the outliers.
I never had any big issue having to deal with Spectrums, C64, Atari, Amiga, PC and their exclusives.
Likewise with all the game consoles I've owned.
Also, I know that you can run SteamVR apps - I develop a VR game with hundreds of thousands of dollars in sales on Steam, but I've been locked out of the Oculus store for...unknown reasons? Someone behind the black box must've made a decision to block it.