Re:The screen that set off the ballistic missile alert on Sa...
by ceejayoz on Tuesday January 16, 2018 @08:47AM
(#16158078)
It'd be nice to have a nice big divider between "live" and "test" messages, and different colors for the two. Small tweaks would go a long way here.
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Re:The screen that set off the ballistic missile alert on Sa...
by duckwheat on Tuesday January 16, 2018 @09:32AM
(#16158401)
Agreed - there really is no excuse, development-wise, for the UI being this poorly designed. 30 minutes of easy work could take this to a point where it would be unlikely somebody would make a mistake.
Re:The screen that set off the ballistic missile alert on Sa...
by joshstrange on Tuesday January 16, 2018 @09:08AM
(#16158217)
100% Agree, there are a million little things that could have been done differently/better. My point really was trying to focus on that the delay in follow-up was completely understandable (also unfortunate) and that there was definitely some low hanging fruit for improvement (your suggestions being chief among them). This is, however, the UI/UX use end up with when you produce a specific spec and farm it out to the lowest bidder.
Re:The screen that set off the ballistic missile alert on Sa...
by jandrese on Tuesday January 16, 2018 @09:38AM
(#16158452)
According to the Twitter thread the option at the bottom of the list (False Alarm) was added as the fix to this problem. Making a reasonable UI was apparently not an option.
Re:The screen that set off the ballistic missile alert on Sa...
by ceejayoz on Tuesday January 16, 2018 @09:42AM
(#16158477)
Who says it's not an option?
There's likely a CMS of some sort for adding messages, so adding a false alarm one probably just meant someone with admin access just needed to fill out a web form.
UI changes, even simple ones, would take a little longer.