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Re:Lessons for software developers from 1970s mainframe prog... by Retric on Sunday January 14, 2018 @08:09AM (#16144106)
Some ideas can't scale.

Ex: If your building a game with N players that can see each other walking around then that's N^2 updates.

Now, plenty of ways of dealing with that problem, but it's something to keep in mind even if you solution is not yet worth implementing.

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