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Re:Making a cross-platform mobile game in Reason/OCaml by beesmum on Saturday January 13, 2018 @11:49PM (#16142848)
By which I mean does the version that's compiled for browsers not work on mobile browsers? I noticed the Gravitron game loads on mobile but the layout is broken. Is that just a case of not being optimized to work for mobile browers? Or is there a limitation in the frameworks that prevents it from working in mobile browsers?
Re:Making a cross-platform mobile game in Reason/OCaml by kbenson on Sunday January 14, 2018 @12:38AM (#16142969)
I'm not sure the answer, but since it's for sale on android and ios, I imagine there's not a lot of incentive for the author to make it work on mobile browsers if it's easily done.