Granted, not everybody: some are more than happy with interactive documents. Great, that's awesome, and I hope you're happy, but you don't get to dictate the behaviour of the 99%.
And that figure is not an exaggeration: for my own sites about 1% of people have JS disabled. This post from Yell, over a much larger sample of data, suggests that 0.07% of their visitors disable JavaScript: https://blog.yell.com/2016/04/just-many-web-users-disable-co....
Granted, a large portion of that 99% won't know or care what JavaScript is, but they'll care if they lose the additional functionality it brings to the sites they use (though, honestly, I doubt they'd miss the ads, for which it's so often misused).
Still, sites I use on a regular basis that benefit from JS: GitHub (most evident with real-time updates to projects, issues, PRs); Office365; GMail, Google Drive, Google Analytics, Google Docs, the Adsense and Webmaster portals, and - of course - YouTube; Clubhouse (project management, heavier than Trello, lighter than JIRA); Azure management portal; pipeline apps such as TeamCity and Octopus Deploy.
I am getting sick of what I presume is coin-mining code. I was reading an article about keyboards on some site the other day and after a few seconds my laptop started to sound like an aircraft taking off.
Web should stay as interactive documents.
WebGL is such high performance that most examples posted on HN struggle on my phone, where I routinely play OpenGL ES 3.x games without any visible jank.