Re:Meltdown and Spectre
by pjc50 on Thursday January 04, 2018 @11:38AM
(#16071667)
But much harder to program and not effective for speeding up quite a lot of software.
[ Parent
| on HN ]
Isn't that exactly what made PS3 hard to develop for?
Re:Meltdown and Spectre
by scott_karana on Thursday January 04, 2018 @06:08PM
(#16074968)
Yep. It bad to develop for, and left lots on the table compared to its contemporary Xbox 360, despite "theoretically" better specs. 1
The Cell processor was never used in any other consoles, and the IBM Roadrunner supercomputer using them ended up being replaced by Cray+AMD hardware.
1 https://kotaku.com/5885358/why-skyrim-didnt-play-nice-with-t...