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Re:4Food: Restaurant adds game mechanics to lunch by bluemetal on Saturday August 14, 2010 @09:18PM (#1604366)
this is kinda interesting stuff.

"...Here’s how it works: I create a burger, call it “The Bits Burger” and broadcast it to Twitter or Facebook. Each time someone orders my special creation, I get 25 cents credit in the restaurant and my burger rises up the leaderboard. The more customers order my burger, the higher it goes and the more credits I get, until I’m eating free..."

Now, how to game the system...

Re:4Food: Restaurant adds game mechanics to lunch by NathanKP on Saturday August 14, 2010 @10:39PM (#1604468)
You couldn't really game the system without ordering your own burger, which would cost money.

In reality I expect that the leaderboard will probably see large turnover anyway, because most people will be interested in designing their own burger to try to get on the top rather than buying something from the leaderboard themselves.

Re:4Food: Restaurant adds game mechanics to lunch by bluemetal on Saturday August 14, 2010 @11:07PM (#1604496)
It might stabilize with enough of a community around it, you might even see some sort of hotelling's beach situation between the leading meals.

If it or anything similar takes off, it would be interesting to watch any memes develop.

Re:4Food: Restaurant adds game mechanics to lunch by PidGin128 on Saturday August 14, 2010 @10:47PM (#1604480)
I believe "Wendy's" has a poster in some of their establishments explicitly mentioning that their burgers have 256 permutations.

How free form are the possibilities in ordering? (also naming...)

Re:4Food: Restaurant adds game mechanics to lunch by helveticaman on Saturday August 14, 2010 @11:15PM (#1604509)
256? As permutations go, that's nothing.
Re:4Food: Restaurant adds game mechanics to lunch by philwelch on Sunday August 15, 2010 @03:04AM (#1604733)
Permutations or combinations? For instance, does it count as a separate instance if the lettuce is above or below the patty?