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Re:Multiplayer Tron in the terminal by katastic on Saturday December 23, 2017 @02:02AM (#15993264)
Kind of frustrating because of how buggy it is. Sometimes your line doesn't draw filled pieces (there will be holes), the keys don't respond quickly or predictably enough to drive in single-width corridors. Random artifacts or people spawning in the borders and immediately dying. (off by one?!)
Re:Multiplayer Tron in the terminal by bartread on Saturday December 23, 2017 @04:01AM (#15993497)
Indeed. It's a really fun idea but I found it just too laggy to be playable.
Re:Multiplayer Tron in the terminal by zachlatta on Saturday December 23, 2017 @04:06AM (#15993508)
Hi friends, apologies for the lag. Bit of a surprise to have this frontpage on HN.

Currently increasing the size of the server. Should be back online and playable in ~10 minutes.

Re:Multiplayer Tron in the terminal by bartread on Saturday December 23, 2017 @08:21AM (#15994050)
I am taking great enjoyment from imagining the expression on your face when you saw the server logs earlier on.
Re:Multiplayer Tron in the terminal by katastic on Saturday December 23, 2017 @06:26PM (#15996914)
Congrats on the work though!