Re:Retrotechnology – PC desktop screenshots from 1983-2005
by Narishma on Wednesday December 20, 2017 @06:42PM
(#15974950)
Very few games bothered with mode X. Most used the much easier to program mode 13h.
Re:Retrotechnology – PC desktop screenshots from 1983-2005
by IncRnd on Wednesday December 20, 2017 @07:55PM
(#15975415)
Unchained made int 13h easier than regular int 13h, but what about mode x was much more difficult to program? You got a faster display, square 4:3 pixels, and double buffering in 256 colors.
Not necessarily close to 320x240. Linearly addressable mode X was 320x240.