This means that the second time through a loop you almost never need to reread the binary instructions, and thus in a small loop like this you almost never have the potential for an instruction cache miss. You can check this with 'perf', and you'll see that neither version has any significant number of icache misses.
The other part you are probably misconceiving is that the processor doesn't actually proceed linearly through the instructions, but rather decodes them into µops, and then throws them into a "reorder buffer". They then get "issued" to execution ports as soon their input registers are available, then "executed", and then "retired" once it's confirmed that the inputs were indeed correct. The execution is actually happening at many points at once, based on the processors best guess at to what path the execution will take.
That is to say, current processors are "speculative", "superscalar", and "out-of-order". The net effect is that they don't really "slow down" in the way that you are picturing. Instead, they usually fail by guessing a wrong path and executing it quickly, and then have to throw away the work if they guessed wrong. The case that you mention isn't exactly impossible, but usually only happens with (extremely rare) self-modifying code.