Re:Super Smash Bros. Melee: An “Untouchable” Agent
by adameast9000 on Thursday December 14, 2017 @12:54AM
(#15920238)
Why not just put it on netplay? Faster Melee makes strides towards latency improvements but I think a little latency and instability would actually be better to teach the AI fundamentals like spacing and zoning, rather than just beating opponents in terms of timing.
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