Re:Show HN: Airmash – Multiplayer Missile Warfare HTML5 Game
by meritt on Sunday December 10, 2017 @03:30PM
(#15893338)
Yep. The server provides signaling (who the peers are, what data is being requested/should be snet, etc) but you're absolutely correct: WebRTC primarily envisioned for high-bandwidth peer-to-peer suitable content such as video/audio/file-sharing.
People have tried using it for gaming (e.g. server is the master peer) but it's tenuous and folks should just stick to WS.
People have tried using it for gaming (e.g. server is the master peer) but it's tenuous and folks should just stick to WS.