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Re:Web Assembly now supported across all browsers by pjmlp on Monday December 04, 2017 @06:44AM (#15843184)
There are already ongoing efforts to port JVM and CLR to WebAssembly.

Someone is porting TypeScript to WASM, named AssemblyScript.

It won't surprise me to see a WebAssembly backend for Flash.

Re:Web Assembly now supported across all browsers by whatever_dude on Monday December 04, 2017 @10:01AM (#15844291)
> It won't surprise me to see a WebAssembly backend for Flash.

If Adobe was smart, they'd have started working on am asmjs (later WebAssembly) + webgl output for Flash a long time ago.

Alas they're not exactly forward-planning and let the platform die, and its tools fizzle. Today there's already better alternatives that do things more cleanly/natively (like Pixijs). If you use TypeScript with Pixijs, it's like having a much more advanced ActionScript, better development tools (your browser's devtools), and better performance. You lose a "stage" for free drawing, but that was more often than not a misused feature anyway (and one that has good alternatives in the DOM/JS world anyway).

Re:Web Assembly now supported across all browsers by pjmlp on Monday December 04, 2017 @11:55AM (#15845305)
When the whole story with Apple happened, Adobe eventually created a native code backend for Flash.

And for a while they even had a C/C++ compiler for the Flash VM.

So if they really cared, it isn't something that should be too hard for them.

Failing that, it might be an interesting project for a compiler hacker without ideas.

In any case, I see it more like preserving many of the games written in Flash.