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Re:Board games are back, thanks to lessons designers learned... by jknoepfler on Thursday November 30, 2017 @10:23PM (#15821666)
Games that lack meaningful player interaction generally struggle to create interesting rubber-banding. It's a very tricky thing to get right (king-making in 3+ player games is a huge problem that tends to tug against allowing strong player interactions - consider 2-player chess vs. 4-player chess)

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