Yeah they stop when another vehicle is crossing, but they don't seem to sync, so two vehicles sometimes resume driving at the same time and go through each other.
Re:Infinitown – A WebGL Experiment
by qualitytime on Tuesday November 28, 2017 @05:07AM
(#15795859)
Yes, simple collison detection is available out of the box but I can imagine many "corner" cases that would fail and getting ghost vehicles passing through each other.
I notice that the vehicles start and stop, whats the logic?
Is it doing collison testing?
Anyone seen any instances where it fails and vehicles collide?