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Re:Call of Duty WW2 has made a significant step forward in f... by fulafel on Friday November 24, 2017 @01:12AM (#15769719)
It's sad that entertainment by violence and combat are the drivers for things like this.

I wonder what far reaching higher order effects come from this selection bias. Is it just a feedback cycle that could be broken? The makers of high budget world-building projects are self-selected for this kind of content, leading to consumers acclimating and demanding more of this, etc. It's already leaking out of the games world: there's a major shift in Hollywood movies to superhero movies centered around video game-style combat.

Re:Call of Duty WW2 has made a significant step forward in f... by PeachPlum on Friday November 24, 2017 @03:45AM (#15770139)
You don't see the CGI on television, you're too busy watching the story.

http://www.geekscape.net/youd-be-surprised-how-much-cgi-goes...