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Re:Desktop compositing latency is real by Jasper_ on Tuesday November 21, 2017 @11:10AM (#15748816)
Right, the issue is that 60Hz is ridiculously slow. Ethernet hardware is multiple orders of magnitude faster. It's just because of broadcast TV and CRT legacy. G-Sync / FreeSync allow up to 240Hz, which is ~4ms latency.
Re:Desktop compositing latency is real by thomasahle on Tuesday November 21, 2017 @11:37AM (#15749101)
60Hz is 16.7ms between each picture. However, that only gives you a lower bound on the latency. The actual time from GPU sending picture, to picture being on screen, can be a lot more. See the John Carmack answer above.
Re:Desktop compositing latency is real by CyberDildonics on Tuesday November 21, 2017 @12:28PM (#15749611)
No, the issue was that he was using a display with a crazy amount of buffering because they were doing so much filtering and doing it poorly.
Re:Desktop compositing latency is real by Retric on Wednesday November 22, 2017 @11:33AM (#15758097)
It's not just monitors even keyboards can have 40+ms worth of delay and it all adds up.
Re:Desktop compositing latency is real by CyberDildonics on Thursday November 23, 2017 @01:33PM (#15766950)
I don't think that was what he was referring to
Re:Desktop compositing latency is real by Retric on Thursday November 23, 2017 @09:05PM (#15769022)
"I video record showing both the game controller and the screen with a 240 fps camera" https://superuser.com/q/419070/2269

So, it's total response times from key press on a game controller to screen that is important not individual components. Sure, 0.04 seconds on it's own is not a big deal, but when 5 or six things take 0.04 seconds you hit noticeable delays.

Re:Desktop compositing latency is real by Sephr on Wednesday November 22, 2017 @05:59PM (#15761435)
G-Sync and FreeSync have nothing to do with the available maximum refresh rate on any monitor. That is a property of the display interface.