Unfortunately, it's not available externally.
Even working at Google, my jaw still dropped at this:
Google's codebase is shared by more than 25,000 Google software
developers from dozens of offices in countries around the world.
On a typical workday, they commit 16,000 changes to the codebase,
and another 24,000 changes are committed by automated systems.
Each day the repository serves billions of file read requests,
with approximately 800,000 queries per second during peak traffic
and an average of approximately 500,000 queries per second each
workday. Most of this traffic originates from Google's
distributed build-and-test systems.
Mostly I felt terribly unproductive — my changelist generation rate is way below average.What advantage does a company wide mono repo provide?
My experience with farms of git repos is that the lack of atomic operations over many tiny repos leads to things like version sets and having to periodically merge dependencies. I've worked on teams where that was inevitably neglected during hectic periods resulting in painful merges of large numbers of changes. That problem simply doesn't exist with working at HEAD and high quality presubmit test automation/admission control. The single repo also allows for single code reviews spanning multiple packages which makes it MUCH simpler to re-arrange code (Bazel again helps here since a "package" is any directory with a BUILD file). Package creation is lighter weight for the same reason, and has fewer consequences for poor name choices since rearrangement is easy and well supported by automated tools.
Sharing one build system where a build command implicitly spans many packages also results in efficient caching of build artifacts and massively distributed builds (think a distributable and cacheable build action per executable command rather than a brazil-build per package). Each unit test result can be cached and only dependent tests re-run as you tweak an in-progress change. This is fantastic for a local workflow (flaky tests can be tackled with --runs_per_test=1000, which with a distributed build system is often only marginally slower than a single test run). Also, you can query all affected tests for a given change with a single "local" bazel query command. The list goes on from here -- I keep thinking of new things to add (finer grained dependencies, finer grained visibility controls, etc.).
It's not that you can't build most of this for distributed repos, but I'd argue it's harder and some things (like ease of code reorg) are nearly impossible.
Subjectively, having worked with both approaches at scale, Google's seems to result in much better code and repo hygiene.
There's a new project that allows you to use hg with Piper/CitC; I've been using it for about a month and it's been working really well. No clue how it works, though.
When I was at Amazon, Perforce couldn't scale (it had already been partitioned into a few depots, but those had reached their reasonable capacity). Amazon moved to a per "module" git-repo system. It was convenient to push across multiple repos simultaneously, but it wasn't a deal breaker when we lost it (I never heard of any workflows being completely unworkable following the transition).