News for hackers. Stuff that matters.
Re:Almost everything on computers is perceptually slower tha... by white-flame on Tuesday November 07, 2017 @01:33PM (#15646100)
I don't have a link, but in referencing interactivity tests for some remote software development I did some years back, the maximum time between pressing a button and perceiving its effect to be considered "instant" is around 200ms. You don't want to go slower than that if you want it to "feel" fast & responsive.
Re:Almost everything on computers is perceptually slower tha... by bostik on Tuesday November 07, 2017 @02:36PM (#15646730)
You're talking about Nielsen thresholds, and the limit for "instantaneous" is actually ~100ms.[0] Anything slower is considered to have taken some time.

Now, if that wasn't depressing enough - the Nielsen research is from early 90's. In the intervening 25 years, the users have certainly not become any less impatient.

0: https://www.nngroup.com/articles/response-times-3-important-...

Re:Almost everything on computers is perceptually slower tha... by tomc1985 on Tuesday November 07, 2017 @01:42PM (#15646204)
Even better. Does that give the animation enough time to show though? At that speed I'd guess you might as well make something instant
Re:Almost everything on computers is perceptually slower tha... by Filligree on Tuesday November 07, 2017 @02:04PM (#15646406)
At 60 frames per second? Sure, that's enough for 12 frames.