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Re:How slot machines are designed to be addictive by Buttes on Sunday November 05, 2017 @08:58PM (#15633015)
In 10 years: How Facebook is designed to be addictive
Re:How slot machines are designed to be addictive by scrame on Sunday November 05, 2017 @10:04PM (#15633223)
What do you think "stickiness" or "user engagement" are measuring. Same metrics that ran Farmville, and the same metrics putting lootboxes in games now.
Re:How slot machines are designed to be addictive by Buttes on Sunday November 05, 2017 @10:47PM (#15633337)
Preaching to the choir
Re:How slot machines are designed to be addictive by taneq on Sunday November 05, 2017 @11:18PM (#15633412)
(In the hope that a correction is actually helpful) it's 'preaching to the choir'.
Re:How slot machines are designed to be addictive by tir on Sunday November 05, 2017 @11:45PM (#15633493)
No, it's definitely 1/20th of a ream of paper.
Re:How slot machines are designed to be addictive by duncan-donuts on Sunday November 05, 2017 @09:22PM (#15633086)
People are already talking about social media and how it's addictive[1].

1) https://www.google.com/search?q=how+social+media+is+designed...

Re:How slot machines are designed to be addictive by bricksmart on Sunday November 05, 2017 @09:44PM (#15633164)
He's pointing out that the material in this article has been discussed ad nauseam and this doesn't present any new ideas.
Re:How slot machines are designed to be addictive by stubish on Monday November 06, 2017 @12:30AM (#15633607)
Or perhaps how Facebook succeeded, because it happened to be more addictive than its competitors. Evolutionary mechanisms will ensure that the most successful social network is the most addictive one.