Re:The Book of Shaders
by leggomylibro on Wednesday November 01, 2017 @05:19PM
(#15605560)
Shaders really are a lot of fun - WebGL isn't ideal, though. If you want to use the same thing in an actual application, I like to recommend Anton's OpenGL 4 Tutorials for quickly getting up and running with OGL4.2-4.3. It's not Vulkan, but personally I'm the sort to leave new APIs to cook for a little while.
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