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Re:How Unreal Renders a Frame by vvanders on Thursday October 26, 2017 @10:10AM (#15558938)
As an ex-game dev this is pretty on the mark.

They've honed using your "passion" to extract as much work as they can from you for ~2-3 years. After which there's a 50/50 shot that the studio folds/etc.

In the AAA space there's also a vicious 90/10 rule where 10% of the games make 90% of the money. With rising costs it becomes increasingly difficult to keep hitting that 10% you need to keep your studio running.

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