Re:How Unreal Renders a Frame
by vvanders on Thursday October 26, 2017 @10:10AM
(#15558938)
As an ex-game dev this is pretty on the mark.
They've honed using your "passion" to extract as much work as they can from you for ~2-3 years. After which there's a 50/50 shot that the studio folds/etc.
In the AAA space there's also a vicious 90/10 rule where 10% of the games make 90% of the money. With rising costs it becomes increasingly difficult to keep hitting that 10% you need to keep your studio running.
They've honed using your "passion" to extract as much work as they can from you for ~2-3 years. After which there's a 50/50 shot that the studio folds/etc.
In the AAA space there's also a vicious 90/10 rule where 10% of the games make 90% of the money. With rising costs it becomes increasingly difficult to keep hitting that 10% you need to keep your studio running.