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Re:Games Look Bad: HDR and Tone Mapping by chrisseaton on Monday October 23, 2017 @05:52PM (#15537235)
Another way to explain it is that for every two dimmer settings you can create, there is another luminance value between those two settings that you could have as an additional setting if you wanted. When do you stop adding new settings? Why stop when you have a million settings? Why is that a magic number?
Re:Games Look Bad: HDR and Tone Mapping by pault on Tuesday October 24, 2017 @10:22AM (#15541724)
At a certain point you'll hit the physical quantization of light, so that may be where the number comes from.