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Re:The future of Wayland, and Sway's role in it by coffeeaddicted on Thursday October 19, 2017 @11:55AM (#15508986)
First time I hear about wlc. And I'm curious about something. Does wlc only help to write compositors or can Window/3D libraries also access that? For example when writing a 3D library which should run on Wayland - do I have to write support for every compositor out there to get things like input and copy-paste working or is there a common base-library I can use (like wlc maybe)?
Re:The future of Wayland, and Sway's role in it by Sir_Cmpwn on Thursday October 19, 2017 @12:03PM (#15509066)
It only works with compositors. For an introduction on the client perspective, I have another article you can read:

https://drewdevault.com/2017/06/10/Introduction-to-Wayland.h...

For rendering clients will generally either use shared memory and dump pixels buffers into it, or will use shared EGL handles.