News for hackers. Stuff that matters.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by KGIII on Thursday October 12, 2017 @08:38PM (#15462526)
I believe there is a Doom variant with the same requirements. It requires the image and sound files.

I am not a gamer so I can't opine on the quality.

Re:An open source re-implementation of RollerCoaster Tycoon 2 by claudiulodro on Thursday October 12, 2017 @09:44PM (#15462735)
GZDoom! It's amazing. By far my favorite game. You just need the original Doom .wad files.

https://zdoom.org/downloads

Re:An open source re-implementation of RollerCoaster Tycoon 2 by khedoros1 on Friday October 13, 2017 @01:56AM (#15463532)
All the Id Software games with engines released have that requirement. The open source game binaries basically act as drop-in replacements for the original binaries, a lot of the time.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by digi_owl on Friday October 13, 2017 @12:59AM (#15463378)
Could have sworn that is the case with the various Quake 1 engines out there, that are based on the source ID released.