Re:An open source re-implementation of RollerCoaster Tycoon 2
by wontoncc on Thursday October 12, 2017 @11:35PM
(#15463098)
I have encountered this bug the other day. Literally unplayable but fun watching the guests vomiting all over the park.
Re:An open source re-implementation of RollerCoaster Tycoon 2
by stefco_ on Friday October 13, 2017 @12:24AM
(#15463269)
This might be excessively prurient, but I would love to see some gameplay video or screenshots of what an unplayably vomit-filled park looks like.
Re:An open source re-implementation of RollerCoaster Tycoon 2
by sleepychu on Friday October 13, 2017 @06:11AM
(#15464358)
> This might be excessively prurient
Wait what? What do you want those screenshots for?![0]
[0] - https://duckduckgo.com/?q=prurient&atb=v71-6__&ia=definition
Re:An open source re-implementation of RollerCoaster Tycoon 2
by stefco_ on Friday October 13, 2017 @11:52AM
(#15466707)
Ha! Conflated "prurient" with "vulgar", though I'm guessing that mistake was (hopefully?) obvious from context.
Thanks for the correction, made me chuckle :)
Re:An open source re-implementation of RollerCoaster Tycoon 2
by duncanspumpkin on Friday October 13, 2017 @12:30PM
(#15467114)
We have had numerous bugs like this in the past. At one point there was a bug where all guests would destroy everything they walked past.
Re:An open source re-implementation of RollerCoaster Tycoon 2
by robotfactory on Friday October 13, 2017 @12:56PM
(#15467357)
I didn't laugh until I looked at the diff in the commit. Then I couldn't stop laughing.
https://github.com/OpenRCT2/OpenRCT2/pull/6434/files