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Re:An open source re-implementation of RollerCoaster Tycoon 2 by swang on Thursday October 12, 2017 @08:36PM (#15462520)
Haha. I like this bug fix fixing an issue with people always vomiting.

https://github.com/OpenRCT2/OpenRCT2/pull/6434/files

Re:An open source re-implementation of RollerCoaster Tycoon 2 by wontoncc on Thursday October 12, 2017 @11:35PM (#15463098)
I have encountered this bug the other day. Literally unplayable but fun watching the guests vomiting all over the park.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by stefco_ on Friday October 13, 2017 @12:24AM (#15463269)
This might be excessively prurient, but I would love to see some gameplay video or screenshots of what an unplayably vomit-filled park looks like.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by sleepychu on Friday October 13, 2017 @06:11AM (#15464358)
> This might be excessively prurient

Wait what? What do you want those screenshots for?![0]

[0] - https://duckduckgo.com/?q=prurient&atb=v71-6__&ia=definition

Re:An open source re-implementation of RollerCoaster Tycoon 2 by stefco_ on Friday October 13, 2017 @11:52AM (#15466707)
Ha! Conflated "prurient" with "vulgar", though I'm guessing that mistake was (hopefully?) obvious from context.

Thanks for the correction, made me chuckle :)

Re:An open source re-implementation of RollerCoaster Tycoon 2 by duncanspumpkin on Friday October 13, 2017 @12:30PM (#15467114)
We have had numerous bugs like this in the past. At one point there was a bug where all guests would destroy everything they walked past.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by robotfactory on Friday October 13, 2017 @12:56PM (#15467357)
I didn't laugh until I looked at the diff in the commit. Then I couldn't stop laughing.