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Re:An open source re-implementation of RollerCoaster Tycoon 2 by mathnode on Thursday October 12, 2017 @06:50PM (#15461962)
That's great thanks. I enjoyed replaying Baldur's Gate 1 and 2 on the ipad.

What I really want next is Pharoah.

Re:An open source re-implementation of RollerCoaster Tycoon 2 by jsmthrowaway on Thursday October 12, 2017 @10:17PM (#15462848)
Wow, Pharaoh. That’s a while ago. Pharaoh’s gameplay deserves a modern, deeper treatment. Badly. That pathing and routing mechanic was really fun to optimize and figure out, and jived oddly well with programming. I easily invested hundreds of hours into it, and really wished you could scale the cities up further.

The Westwood alumni showed up last time there was a thread about them so Impressions alumni, if you’re reading, thanks for a great series of games (Caesar too). Kickstarter!

Re:An open source re-implementation of RollerCoaster Tycoon 2 by nrjames on Friday October 13, 2017 @06:25AM (#15464410)
I worked on Pharaoh and a few other games at Impressions, though I wasn’t one of the original Caesar I, II, and III team (or Lords of Magic, etc.). Nevertheless, we keep in touch though a Facebook group. Many remain in game development. My understanding is that the Pharaoh IP is in a quagmire. I think that’s part of the reason that Tilted Mill made Children of the Nile as a separate property. Children of the Nile really was the spiritual successor to Pharaoh. The chance of Impressions alumni resurrecting any games together is slim because of the different directions we’ve gone and the chain of IP ownership issues with Sierra, Vivendi, etc. I’d love to see Pharaoh and the Caesar games on mobile devices, though!

Children of the Nile on GOG: https://www.gog.com/game/children_of_the_nile_complete?pp=fe...

Re:An open source re-implementation of RollerCoaster Tycoon 2 by rusty__ on Saturday October 14, 2017 @08:55AM (#15471940)
Ah wow, I just want to let you know Pharaoh is easily one of my favorite games of all time, it's a genre of games I love and a period of history i'm fascinated by, thank you for making it. I'd also sunk hundreds of hours in to it in my youth, would love to play it again!
Re:An open source re-implementation of RollerCoaster Tycoon 2 by jwdunne on Saturday October 14, 2017 @08:21AM (#15471838)
That's awesome. Pharaoh and Caesar III were some of my favourite games as a kid. Never thought I'd bump into someone who worked at Impression.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by hutattedonmyarm on Friday October 13, 2017 @01:46AM (#15463516)
I actually grabbed my old Pharao CD two weeks ago and installed it. It still works, and it's still fun!
Re:An open source re-implementation of RollerCoaster Tycoon 2 by maaarghk on Friday October 13, 2017 @05:48AM (#15464272)
Same! I went and got the updated version from GOG though, it does bigger screen resolutions and works well under WINE. Danger, though, three days disappeared in the blink of an eye!