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Re:An open source re-implementation of RollerCoaster Tycoon 2 by loufe on Thursday October 12, 2017 @05:48PM (#15461582)
Man what a great project, I've been only lightly following it for the last year or so, but it gets me excited. I think I could see myself choosing this as a first open source project to commit to.

Thinking now, I would love to see Dolphin style progress reports every now and then from the project. I'm sure they'd catch a lot of buzz.

Re:An open source re-implementation of RollerCoaster Tycoon 2 by janisozaur on Friday October 13, 2017 @03:31AM (#15463817)
Hi, OpenRCT2 dev here.

We already kind-of do that, but it is scattered. See https://www.youtube.com/playlist?list=PL0YvVAW9aoL0jq8XIDee0... and https://www.youtube.com/watch?v=8i6IPPi91Xs and https://www.youtube.com/watch?v=bJxlCxnmRiU and https://www.youtube.com/watch?v=i0HTA79NcIE

These and other useful/current information can be found where most of the community is: on reddit /r/rct and /r/openrct2.

Re:An open source re-implementation of RollerCoaster Tycoon 2 by WhitneyLand on Thursday October 12, 2017 @05:59PM (#15461639)
what are Dolphin status reports, and what about them is effective?
Re:An open source re-implementation of RollerCoaster Tycoon 2 by j_s on Thursday October 12, 2017 @07:27PM (#15462194)
You can verify for yourself if you have time; the reports themselves are an excellent resource both for their content itself and as an example to learn from:

https://hn.algolia.com/?query=dolphin-emu%20comments>0&sort=...

https://news.ycombinator.com/item?id=15381844

>kanwisher: Always interesting to read the release notes on this product. They go into such technical detail, its a joy to read

>overcast: This comment is becoming the HN equivalent of "First!" on Dolphin Progress Reports.

https://dolphin-emu.org/blog/2017/10/02/dolphin-progress-rep...

Re:An open source re-implementation of RollerCoaster Tycoon 2 by squeaky-clean on Thursday October 12, 2017 @06:13PM (#15461723)
Dolphin is an emulator for the Gamecube and Wii (named for Nintendo's original codename for them). Their technical blog posts are amazing and are released every few months.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by satuim on Thursday October 12, 2017 @06:11PM (#15461712)
They do excellent blog posts, outlining tech details and explaining it for less technical people.
Re:An open source re-implementation of RollerCoaster Tycoon 2 by duncanspumpkin on Friday October 13, 2017 @12:34PM (#15467161)
Yes its always been a thought that we should do a Dolphin style progress blog but at present there is no one available to write one.