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Re:Open Source Release of Rift DK2 by fulafel on Wednesday October 11, 2017 @10:44AM (#15450169)
But this same issue is present on non-mac laptops too, right? Except some niche gaming/VR laptops that use desktop GPUs. It's waiting for GPU and laptop chipset vendors whto get their acts together (and hope they care about VR).

Meanwhile eGPUs seem the way to go, and Apple is already shpping it: https://www.imore.com/apples-vr-dev-kit-egpu-enclosure-ultim...

Re:Open Source Release of Rift DK2 by hackerfromthefu on Saturday October 21, 2017 @03:08AM (#15521002)
Yes this applies to all laptops using nvidia optimus, PC, Mac etc, the issue is the hardware, it's physically wired to the igpu to enable minimal power usage scenarios.

Agreed eGPUs are the near term future, although cloud gpus are also a possibility ..