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Re:Open Source Release of Rift DK2 by corysama on Wednesday October 11, 2017 @12:53AM (#15447384)
For current gen VR (Rift consumer version and Vive) Apple would not sell you a Mac with a GPU that meets the minimum spec requirements at any price. Not even a maxed-out Mac Pro could pull it off. There might be some new, barely-sufficient options recently.

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