Re:Microsoft gives up on Windows 10 Mobile
by TuringNYC on Monday October 09, 2017 @09:33PM
(#15438672)
Not knowing much about the topic (but knowing a lot of an adjacent topic of getting NDK working for video+cv on Android) -- sometimes it comes down to documentation, existing examples, StackOverflow content, etc. Even if it is possible, if it isnt well documented, it doesnt matter.
Not that this counters anything you said nor that relevant to this topic, but as a nerd I am genuinely curious if this was true. I used to write lowlat audio stuff for iOS so I was well aware of the situation Android vs iOS (and because of my large interest in audio Android in general always makes me puke in my mouth a little -- like it is one of those neat little hidden indicators that while Apple is a hardware company, Google is fundamentally an ad company -- they really don't give a shit other than prioritizing ad delivery).
Anyway, Windows itself obviously has solid low-lat audio services, was it really that bad in the mobile stuff?